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C
and C++
The
following documentation discusses using C and C++ languages with GDB.
Since C and C++ are so closely
related, many features of GDB apply to both languages. Whenever this is
the case, we discuss those languages together.
The C++ debugging facilities
are jointly implemented by the GNU C++ compiler and GDB. Therefore, to
debug your C++ code effectively, you must compile your C++ programs with
the GNU C++ compiler, g++.
For best results when debugging
C++ programs, use the stabs
debugging format. You can select that format explicitly with the g++
‘-gstabs’
or ‘-gstabs+’
command-line options. See Options
for debugging your program or GNU CC in Using GNU CC in GNUPro
Compiler Tools for more information.
C
and C++ operators
Operators must be defined
on values of specific types. For instance, +
is defined on numbers and not on structures. Operators are often defined
on groups of types. For the purposes of C and C++, the following definitions
hold.
-
Integral types include
int
with any of its storage-class specifiers; char;
and enum.
-
Floating-point types
include float
and double.
-
Pointer types include
all types defined as
(type*).
-
Scalar types include
all of the previous types.
The following operators are
supported. They are listed in order of increasing precedence:
The comma or sequencing
operator. Expressions in a comma-separated list are evaluated from left
to right, with the result of the entire expression being the last expression
evaluated.
=
Assignment. The value of
an assignment expression is the value assigned. Defined on scalar types.
op=
Used in an expression of
the form a op=b,
and translated to a=
a opb. op=
and =
have the same precendence. op
is any one of the operators |,
ˆ,
&,
<<,
>>,
+,
-,
*,
/,
%.
?:
The ternary operator. a?b:
c can be
thought of as: if a,
then b,
else, c.
a
should be
of an integral type.
||
Logical OR. Defined on integral
types.
&&
Logical AND. Defined on
integral types.
|
Bitwise OR. Defined on integral
types.
ˆ
Bitwise exclusive-OR. Defined
on integral types.
&
Bitwise AND . Defined on
integral types.
==,
!=
Equality and inequality.
Defined on scalar types. The value of these expressions is 0 for false
and non-zero for true.
<,
>,
<=,
>=
Less than, greater than,
less than or equal, greater than or equal. Defined on scalar types. The
value of these expressions is 0 for false and non-zero for true.
<<,
>>
Left shift, and right shift.
Defined on integral types.
@
+,
-
Addition and subtraction.
Defined on integral types, floating-point types and pointer types.
*,
/,
%
Multiplication, division,
and modulus. Multiplication and division are defined on integral and floating-point
types. Modulus is defined on integral types.
++,
--
Increment and decrement.
When appearing before a variable, the operation is performed before the
variable is used in an expression; when appearing after it, the variable’s
value is used before the operation takes place.
*
Pointer dereferencing. Defined
on pointer types. Same precedence as ++.
&
Address operator. Defined
on variables. Same precedence as ++.
For debugging C++, GDB implements
a use of ‘&’
beyond what is allowed in the C++ language itself: you can use ‘&(&ref)’
(or, if you prefer, ‘&&ref’)
to examine the address where a C++ reference variable (declared with ‘&ref’)
is stored.
-
Negative. Defined on integral
and floating-point types. Same precedence as ++.
!
Logical negation. Defined
on integral types. Same precedence as ++.
˜
Bitwise complement operator.
Defined on integral types. Same precedence as ++.
.,
->
Structure member, and pointer-to-structure
member. For convenience, GDB regards the two as equivalent, choosing whether
to dereference a pointer based on the stored type information. Defined
on struct
and union
data.
[]
Array indexing. a[i]
is defined as *(a+i).
Same precedence as ->.
()
Function parameter list.
Same precedence as ->.
::
C++ scope resolution operator.
Defined on struct, union, and class types.
::
Doubled colons also represent
the GDB scope operator (see Expressions).
Same precedence as ::.
C
and C++ constants
GDB allows you to express
the constants of C and C++ in the following ways:
-
Integer constants are a sequence
of digits. Octal constants are specified by a leading ‘0’
(i.e., zero), and hexadecimal constants by a leading ‘0x’
or ‘0X’.
Constants may also end with a letter, ‘l’,
specifying that the constant should be treated as a long
value.
-
Floating point constants are
a sequence of digits, followed by a decimal point, followed by a sequence
of digits, and optionally followed by an exponent. An exponent is of the
form: ‘e[[+]|-]nnn’,
where nnn
is another sequence of digits. The ‘+’
is optional for positive exponents.
-
Enumerated constants consist
of enumerated identifiers, or their integral equivalents.
-
Character constants are a single
character surrounded by single quotes (’),
or a number—the ordinal value of the corresponding character (usually its
ASCII value). Within quotes, the single character may be represented by
a letter or by escape sequences, which are of the form ‘\nnn’,
where nnn
is the octal representation of the character’s ordinal value; or of the
form ‘\x’,
where ‘x’
is a predefined special character—for example, ‘\n’
for newline.
-
String constants are a sequence
of character constants surrounded by double quotes ("").
-
Pointer constants are an integral
value. You can also write pointers to constants using the C operator, ‘&’.
-
Array constants are comma-separated
lists surrounded by braces ‘{’
and ‘}’;
for example, ‘{"1,2,3}’
is a three-element array of integers, ‘{{1,2},
{3,4},
{5,6}}’
is a three-by-two array, and ‘{&"hi",
&"there",
&"fred"}’
is a three-element array of pointers.
C++
expressions
GDB expression handling can
interpret most C++ expressions.
Warning:
GDB can only debug C++ code
if you compile with the GNU C++ compiler, G++. Moreover, C++ debugging
depends on the use of additional debugging information in the symbol table,
and thus requires special support. GDB has this support only with the stabs
debug format. In particular, if your compiler generates a.out,
MIPS ECOFF, RS/6000 XCOFF, or ELF with stabs
extensions to the symbol table, these facilities are all available. (With
GNU CC, you can use the ‘-gstabs’
option to request stabs
debugging extensions explicitly.) Where the object code format is standard
COFF or DWARF in ELF , on the other hand, most of the C++ support in GDB
does not work.
-
Member function calls are allowed;
you can use expressions like
count = aml->GetOriginal(x,
y)
-
While a member function is active
(in the selected stack frame), your expressions have the same namespace
available as the member function; that is, GDB allows implicit references
to the class instance pointer, this,
following the same rules as C++.
-
You can call overloaded functions;
GDB resolves the function call to the right definition, with one restriction—you
must use arguments of the type required by the function that you want to
call. GDB does not perform conversions requiring constructors or user-defined
type operators.
-
GDB understands variables declared
as C++ references; you can use them in expressions just as you do in C++
source—they are automatically dereferenced.
In the parameter list shown
when GDB displays a frame, the values of reference variables are not displayed
(unlike other variables); this avoids clutter, since references are often
used for large structures. The address of a reference variable is always
shown, unless you have specified ‘setprint
addressoff’.
-
GDB supports the C++ name resolution
operator ::—your
expressions can use it just as expressions in your program do. Since one
scope may be defined in another, you can use ::
repeatedly
if necessary, for example in an expression like ‘scope1::scope2::name’.
GDB also allows resolving name scope by reference to source files, in both
C and C++ debugging (see Program
variables).
C
and C++ defaults
If you allow GDB to set type
and range checking automatically, they both default to off
whenever the working language changes to C or C++.
This happens regardless of
whether you or GDB selects the working language.
If you allow GDB to set the
language automatically, it recognizes source files whose names end with
‘.c’,
‘.C’,
or ‘.cc’,
and when GDB enters code compiled from one of these files, it sets the
working language to C or C++. See Having
GDB infer the source language for further details.
C
and C++ type and range checks
By default, when GDB parses
C or C++ expressions, type checking is not used. However, if you turn type
checking on, GDB considers two variables type equivalent if:
-
The two variables are structured
and have the same structure, union, or enumerated tag.
-
The two variables have the same
type name, or types that have been declared equivalent through typedef.
Range checking, if turned on,
is done on mathematical operations. Array indices are not checked, since
they are often used to index a pointer that is not itself an array.
GDB
and C
The set
print union and
show
print union commands
apply to the union
type. When set to ‘on’,
any union
that is inside a struct
or class
is also printed. Otherwise, it appears as ‘{...}’.
The @
operator aids in the debugging of dynamic arrays, formed with pointers
and a memory allocation function. See Expressions.
GDB
features for C++
Some GDB commands are particularly
useful with C++, and some are designed specifically for use with C++. The
following is a summary:
breakpoint menus
When you want a breakpoint
in a function whose name is overloaded, GDB breakpoint menus help you specify
which function definition you want. See Breakpoint
menus.
rbreakregex
Setting breakpoints using
regular expressions is helpful for setting breakpoints on overloaded functions
that are not members of any special classes. See Setting
breakpoints.
catchexceptions
info catch
ptypetypename
set print demangle
show print demangle
set print asm-demangle
show print asm-demangle
Control whether C++ symbols
display in their source form, both when displaying code as C++ source and
when displaying disassemblies. See Print
settings.
set print object
show print object
Choose whether to print
derived (actual) or declared types of objects. See Print
settings.
set print vtbl
show print vtbl
Control the format for printing
virtual function tables. See Print
settings.
Overloaded symbol
names
You can specify a particular
definition of an overloaded symbol, using the same notation that is used
to declare such symbols in C++: type symbol(types)
rather than just symbol.
You can also use the GDB command-line word completion facilities to list
the available choices, or to finish the type list for you. See Command
completion for details on how to use this functionality.
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